Interceptor

Description
Interceptor is a air-to-air missile capable of fire and forget and has a range of 9 miles.

Requirements
1. The Interceptor has to be attached to a pylon to be launched

2. The Interceptor has to be locked on to a target to be launched

Practical uses
Useful in dogfighting. The fire and forget is easy to use, and makes a great practice missile for training.

Properties
The Interceptor has the smallest Lock-On Circle and the shortest Lock-on Time.

Once locked on a target an launched, it will fly towards the target until impact.

If water touches the missile, it will be removed immediately.

Upon contact with any object (except pylon and water), it will explode.

Trivia

 * Interceptor is one of the 2 air-to-air missiles ingame
 * It has the second longest lock-on range of 5 miles out of the 4 missiles ingame